Terrier
A downloadable game for Windows
The player controls a small dog in this puzzle-based exploration game, in which they must come to the aid of the land's inhabitants while searching for the dog's owner. Following a classic Apple Macintosh aesthetic, both monochrome and color versions are available.
You can view additional resources, including an instruction manual, world map, and link to a video walkthrough, by visiting http://www.michaelseaholm.com/game_development
Status | Released |
Platforms | Windows |
Release date | Aug 25, 2015 |
Author | fyndr |
Genre | Puzzle |
Tags | 2D, classic-mac, Exploration, Retro, terrier |
Download
Install instructions
Extract the files from the ZIP archive corresponding to the version you would like to play (monochrome or color), then double-click the executable. See the instruction manual for further details.
Comments
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This game looks really neat.. I'm hoping to give it a try soon! The aesthetic is exactly what I enjoy. It reminds me of a Macintosh exploration game I played as a kid, but I haven't been able to figure out what it was after several years of looking :O Do you have any memory of a Macintosh game where you had to find winged boots to cross water, and at one point you had to answer the riddle of the sphinx? I don't remember there being any combat in the game. It's been driving me crazy :O
Doesn't ring a bell unfortunately. Best of luck in finding it though!
I'm loving the retro vibe, I appreciate the abundant save points, I like the puzzles.
But where the [expletive] is the rest of this plane? (I've got three pieces. I don't have, at the least, a lower wing. Are they somehow past the lone blue guy on the southern continent? Is there supposed to be a way to get past him?)
There's no visible way to get past the blue man in the south, but there is an INvisible way (and yes I know it's a bit of a stretch haha). Here's a clip demonstrating how to do it (around the 10 minute mark):
I did, in the end, resort to that video walkthrough. That's the one puzzle in there I might call unfair; everything else was occasionally very hard, but tractable. (OK, I might have sworn a little bit during the block puzzle on the final continent, when I'd finally gotten to the point that I could move the blocks, only to die in a sand trap. But not unfair.) Well worth playing.